If you’re looking for burst damage, you’ve come to the right place.
World Of Tanks Damage Panel
Autoloaders are an incredibly powerful sub-class of vehicle in World of Tanks, providing the user knows how to put them in the right situation. They specialise in burst damage and unfair one-on-one engagements to crush their opponent’s firepower, and dish out far more damage than they take. The magazine can be a curse as well as a blessing, however, as inexperienced players may find themselves unstuck as they overcommit to squeeze out those last few shells, just to quickly find they’ve rattled the hornet’s nest as they’re stuck with a very long and unforgiving reload.
World of Tanks: Mods. Custom icons with tank names instead of tank contour, and more. Simple customizable crosshair with reload timers. XVM Config matching J1mB0's Crosshair Mod colors with matching Damage Panel. Switches all crews to female voices. 3D tank icons with nation emblems, colored SPGs and Tank Destroyers. Dec 08, 2015 Highest damage done in a battle - posted in General Discussion: Anyone know if there is a world record for the highest damage Dawn in one battle on the console? World of Tanks a game where it's 1 versus 29. 15 reds trying to kill you and 14 greens trying to support them. The yellows are your only hope. Most tanks could only do 20k dmg.
In this article we’ll be taking a look at the best Autoloaders in World of Tanks, as well as giving a few tips on how to play them.
Škoda T 25
The Czech Mediums make for some of the finest autoloaders in the game, and we’ll be seeing more of them later. Down at Tier 6 we find our first one; a surprisingly powerful and often disregarded 3-shell magazine. The alpha damage of this 75mm isn’t making anyone cower in fear, and a limited magazine size makes this seem even more underwhelming.
In practice, however, the Skoda T 25 is an absolute monster when it comes to damage output. An intra-clip reload of 1.33 seconds allows the gun to unload 330 alpha damage in a mere 2.66 seconds, before only having to spend around 7 seconds reloading the entire magazine. This hidden potential makes the Skoda T 25 woefully underrated by those unfamiliar with it, allowing it to surprise the enemy with a nice cup of 3-shells-to-the-hull.
World Of Tanks Dmg 2
This gun is very comparable to the Chi-Ri an entire Tier above, but due to the Skoda’s far superior mobility it makes for a far better Tank as far as I’m concerned.
Please enable JavaScript to view the comments powered by Disqus.Target at range, aim, fire! Penetration! But now it would be good to know what damage we can cause to the enemy with our shells.
Same as with the armor penetration, damage inflicted by our gun is averaged - actual values vary from 75% to 125% (exact range can be read by clicking RMB on our tank's ammo in the garage). Damage which can be inflicted depend both on the shell type we're using (armor piercing AP, subcaliber APCR, cumulative HEAT or high explosive HE) as well as on the area where we hit enemy tank.
Inflicted damage can be divided in two types: hull damage, which reduces hit points if the vehicle and 'inside' damage of the crew and modules. If you use AP, APCR or HEAT shells, then penetration of enemy hull armor will reduce vehicle hit points with the listed damage +-25%. If we use HE shells and manage to penetrate enemy tank, damage is calculated identically as with other types of shells. But if the shell doesn't penetrate hull armor, we might still damage it seriously. In this case inflicted damage vary between 0 (small caliber HE shell hitting strongest armored part on enemy tank) and half of the gun's listed damage for that type of shells. In addition you should know, that explosion caused by HE shell will always try to 'find' the weakest point at the enemy tank (in the range of the blast), so if you use it, it might be a good idea to aim at the top of the tank or sight.
Despite the fact, that the shell hit the hardest enemy armor, the blast wave got inside the vehicle through driver's vision slit (marked in green).
Another type of possible inflicted damage is inside damage. All shells after penetrating the hull armor (or after explosion on its surface in case of HE shells), can injure the tank crew or destroy single modules as an engine or ammo rack. If the shell or the blast wave of HE shell hits the module, it not necessarily gets damaged. There exists so called 'saving throw'. Once it fails, the module get hit and eventually destroyed. The chances of damaging specific module are as follows:
Module | Chance of damage |
Suspension | 100% |
Engine May 10, 2019 The Apex Legends Longbow is a Sniper Rifle that uses Heavy Ammo and does 55 Damage Per Second with a maximum of 55 Damage Per Shot. It takes 3.66s to reload an empty magazine and 2.66s if you have some ammo already in the gun. The Longbow can attach Barrel Stabilizer, Extended Heavy Mag, Sniper Stock, Skullpiercer Rifling, 1x Holo, 1x-2x Variable Holo, 1x HCOG. Apex Legends Longbow DMR stats The below tables go through just about every statistic that might be useful to know about the Longbow Sniper Rifle. The first gives basic stats, and the second gives the Time To Kill (TTK) under different circumstances. Hs dmg of longbow apex. | 45% |
Fuel tank | 45% |
Observation device | 45% |
Radio | |
Turret ring | 45% |
Gun | 33% |
Ammunition rack | 27% |
World Of Tanks Damage Chart
A damaged module is represented in yellow, while destroyed one - in red. Damaged modules can be fixed up to 100% by using special consumables (i.e. repair kits) or up to 50% by the crew, automatically. Damaged modules affect the entire tank as follows:
Module | Damaged | Godfather 2 crack pc download. Destroyed |
Suspension | Reduced maximum speed | Vehicle can't move Dmg near me. Once you’ve signed up, you’ll have 24/7 access to our convenient online services. Creating an account is fast and easy! |
Engine | Can you take the heat the wwf is cooking download. Reduced engine power, chance of fire | Vehicle can't move |
Fuel tank | Higher chance of ire | Fire |
Observation device | Reduced spotting range | Reduced spotting range |
Radio | Reduced radio range | Reduced radio range |
Turret ring | Reduced turret ring rotational speed Mac os x run list of apps. | Turret ring blocked |
Gun | Reduced aiming | You can't fire |
Ammunition rack | Increased reload time | Vehicle explodes ! |
As for the crew, chances that each of tankers gets hit are 33% for AP, APCR and HEAT shells and 10% for HE shells. Unlike equipment, crew members can be only fully operative or knocked out.
Crew member | Knocked out |
Reduced view range, deteriorated tank parameters | |
Gunner | Reduced aiming, increased aiming time |
Driver | Firefox download mac os x. Reduced acceleration, poor mobility |
Radio Operator | Reduced radio range |
Loader | Increased reload time |
World Of Tanks Dmg 1
In addition to destroying the tank by inflicting it sufficient damage points or by explosion of ammo rack, there is a third possibility: make the tank inoperable by knocking out all crew members. Once the tank loses its all tankers, it becomes inoperable even it has still hit points. Such vehicle is considered destroyed.